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Computer Science Homework Help: Python Basics for Beginners
Subject Guide 1,985 words

Computer Science Homework Help: Python Basics for Beginners

A beginner-friendly guide to Python programming. Variables, loops, functions, and common assignments explained with examples you can actually follow.

GT
Gradily Team
February 23, 202610 min read
Table of Contents

TL;DR

  • Python is one of the easiest programming languages to learn — its syntax reads almost like English
  • The core building blocks: variables, conditionals (if/else), loops (for/while), functions, and lists
  • Most CS homework errors come from tiny mistakes: wrong indentation, off-by-one errors, or forgetting to convert data types
  • The best way to learn coding is by doing — reading code isn't enough, you need to write it yourself

If you're taking your first computer science class, there's a good chance it uses Python. It's the most popular introductory programming language for a reason: it's readable, forgiving, and powerful enough to do real things.

But "beginner-friendly" doesn't mean "instantly understandable." If you've never programmed before, staring at code can feel like reading a foreign language.

This guide covers the Python fundamentals you'll encounter in your first CS course. We'll go through each concept with plain explanations and working code examples.

Setting Up

Before anything else, make sure you have Python installed:

  • Check: Open your terminal/command prompt and type python --version or python3 --version
  • Download: If not installed, get it from python.org
  • IDE recommendation: VS Code (free) or the IDLE editor that comes with Python

Most intro CS courses provide a specific development environment. Use whatever your professor recommends.

Variables and Data Types

Variables store information. Think of them as labeled containers.

# Creating variables
name = "Alex"           # String (text)
age = 19                # Integer (whole number)
gpa = 3.7               # Float (decimal number)
is_student = True       # Boolean (True or False)

Key rules for variable names:

  • Can contain letters, numbers, and underscores
  • Must start with a letter or underscore (not a number)
  • Case-sensitive: Name and name are different variables
  • Use descriptive names: student_age beats x

Data Type Conversions

Python cares about types. You can't add a string to a number without converting first.

age = "19"           # This is a string, not a number!
age_number = int(age)  # Now it's an integer: 19

price = 9.99
price_string = str(price)  # Now it's a string: "9.99"

user_input = input("Enter a number: ")  # input() always returns a string!
number = int(user_input)  # Convert to integer for math

Common error: TypeError: can only concatenate str (not "int") to str Fix: Convert the integer to a string: print("Age: " + str(age)) or use f-strings: print(f"Age: {age}")

# Output
print("Hello, world!")
print(f"My name is {name} and I'm {age}")  # f-string (formatted string)

# Input
user_name = input("What's your name? ")
print(f"Nice to meet you, {user_name}!")

f-strings are your friend. Put f before the quote mark and use {variable} inside to insert variables. Way cleaner than concatenation.

Conditionals (if/elif/else)

Conditionals let your code make decisions.

grade = 85

if grade >= 90:
    print("A - Excellent!")
elif grade >= 80:
    print("B - Good job!")
elif grade >= 70:
    print("C - Passing")
elif grade >= 60:
    print("D - Barely passing")
else:
    print("F - Let's talk about study strategies")

Key points:

  • Indentation matters! Python uses indentation (4 spaces) instead of curly braces
  • elif is Python's "else if"
  • Comparison operators: == (equal), != (not equal), <, >, <=, >=
  • Logical operators: and, or, not
# Multiple conditions
age = 20
has_id = True

if age >= 21 and has_id:
    print("Can enter the bar")
elif age >= 18:
    print("Can vote but can't drink")
else:
    print("Minor")

Common error: Using = instead of == in conditions. = assigns a value. == checks if two things are equal.

Loops

Loops repeat code. There are two types:

For Loops (when you know how many times)

# Loop through a range of numbers
for i in range(5):        # 0, 1, 2, 3, 4
    print(i)

# Loop through a range with start, stop, step
for i in range(1, 11):    # 1 through 10
    print(i)

# Loop through a list
fruits = ["apple", "banana", "cherry"]
for fruit in fruits:
    print(f"I like {fruit}")

range() details:

  • range(5) → 0, 1, 2, 3, 4 (starts at 0, stops BEFORE 5)
  • range(2, 8) → 2, 3, 4, 5, 6, 7 (starts at 2, stops BEFORE 8)
  • range(0, 10, 2) → 0, 2, 4, 6, 8 (step of 2)

While Loops (when you don't know how many times)

# Keep asking until valid input
password = ""
while password != "secret123":
    password = input("Enter password: ")
print("Access granted!")

# Counter-controlled while loop
count = 0
while count < 5:
    print(f"Count: {count}")
    count += 1  # Don't forget this or you get an infinite loop!

Danger: Infinite loops! If the condition never becomes False, the loop runs forever. Always make sure something inside the loop changes the condition. If you're stuck in an infinite loop, press Ctrl+C to stop it.

Lists

Lists store multiple values in a single variable. They're one of the most used features in Python.

# Creating lists
scores = [95, 87, 92, 78, 88]
names = ["Alice", "Bob", "Charlie"]
mixed = [1, "hello", True, 3.14]  # Can mix types (but usually don't)

# Accessing elements (0-indexed!)
print(scores[0])   # 95 (first element)
print(scores[-1])  # 88 (last element)
print(scores[1:3]) # [87, 92] (slice: index 1 up to but not including 3)

# Modifying lists
scores.append(91)       # Add to the end
scores.insert(2, 100)   # Insert at index 2
scores.remove(78)       # Remove first occurrence of 78
del scores[0]           # Delete element at index 0
scores.sort()           # Sort in place
scores.reverse()        # Reverse in place

# Useful list operations
print(len(scores))      # Length
print(sum(scores))      # Sum (if all numbers)
print(min(scores))      # Minimum
print(max(scores))      # Maximum
average = sum(scores) / len(scores)  # Average

Zero-indexing is confusing at first. The first element is index 0, the second is index 1, etc. A list of 5 elements has indices 0-4. This trips up every beginner at least once.

Functions

Functions are reusable blocks of code. They take input (parameters), do something, and return output.

# Defining a function
def greet(name):
    return f"Hello, {name}!"

# Calling a function
message = greet("Alex")
print(message)  # "Hello, Alex!"

# Function with multiple parameters
def calculate_grade(score, total):
    percentage = (score / total) * 100
    if percentage >= 90:
        return "A"
    elif percentage >= 80:
        return "B"
    elif percentage >= 70:
        return "C"
    else:
        return "F"

result = calculate_grade(85, 100)
print(result)  # "B"

# Function with default parameter
def power(base, exponent=2):
    return base ** exponent

print(power(5))     # 25 (uses default exponent of 2)
print(power(5, 3))  # 125 (exponent is 3)

Key concepts:

  • def defines a function
  • Parameters are the inputs (inside the parentheses)
  • return sends a value back to wherever the function was called
  • A function without return returns None
  • Functions must be defined BEFORE they're called

Dictionaries

Dictionaries store key-value pairs. Like a real dictionary: look up a word (key), get a definition (value).

# Creating a dictionary
student = {
    "name": "Alex",
    "age": 19,
    "major": "Computer Science",
    "gpa": 3.7
}

# Accessing values
print(student["name"])        # "Alex"
print(student.get("major"))   # "Computer Science"

# Modifying
student["age"] = 20           # Update existing
student["year"] = "Sophomore" # Add new key-value pair

# Looping through a dictionary
for key, value in student.items():
    print(f"{key}: {value}")

String Methods

Strings come with tons of built-in methods:

text = "Hello, World!"

print(text.lower())        # "hello, world!"
print(text.upper())        # "HELLO, WORLD!"
print(text.strip())        # Removes whitespace from edges
print(text.replace("Hello", "Hi"))  # "Hi, World!"
print(text.split(", "))    # ["Hello", "World!"]
print(len(text))           # 13
print("Hello" in text)     # True

Common CS1 Assignment Patterns

Pattern 1: Input → Process → Output

# Calculate average of user-entered numbers
n = int(input("How many numbers? "))
total = 0
for i in range(n):
    num = float(input(f"Enter number {i+1}: "))
    total += num
average = total / n
print(f"Average: {average:.2f}")

Pattern 2: Accumulator

# Count how many items meet a condition
numbers = [12, 5, 23, 8, 17, 3, 31, 9]
count_above_10 = 0
for num in numbers:
    if num > 10:
        count_above_10 += 1
print(f"Numbers above 10: {count_above_10}")
# Find the maximum value
numbers = [12, 5, 23, 8, 17, 3, 31, 9]
maximum = numbers[0]  # Start with first element
for num in numbers:
    if num > maximum:
        maximum = num
print(f"Maximum: {maximum}")

Pattern 4: Build a New List

# Filter and transform
numbers = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
even_squared = []
for num in numbers:
    if num % 2 == 0:  # If even
        even_squared.append(num ** 2)
print(even_squared)  # [4, 16, 36, 64, 100]

Debugging Tips

Read the Error Message

Python's error messages actually tell you what went wrong and where:

Traceback (most recent call last):
  File "homework.py", line 5, in <module>
    print(scores[10])
IndexError: list index out of range

This tells you: file name, line number (5), and what happened (you tried to access index 10 in a list that isn't that long).

Common Errors and Fixes

Error Likely Cause Fix
IndentationError Inconsistent indentation Use 4 spaces consistently
NameError Variable not defined Check spelling, scope
TypeError Wrong data type Convert with int(), str(), float()
IndexError List index too high Check list length, remember 0-indexing
SyntaxError Missing colon, parenthesis, etc. Check the line ABOVE the error
ZeroDivisionError Dividing by zero Add an if-check before dividing

The Print Statement Is Your Best Debugger

When your code doesn't work, add print statements to see what's happening:

for i in range(len(scores)):
    print(f"DEBUG: i = {i}, scores[i] = {scores[i]}")  # See what's happening
    # rest of your code

This shows you exactly what values your variables have at each step. Remove the debug prints when you're done.

Using AI for Coding

AI is genuinely great for learning to code. Here's how to use it well:

  • Explain errors: Paste your error message and ask what it means
  • Explain code: "What does this line do?" — great for understanding unfamiliar syntax
  • Debug: "My code should do X but it does Y. Here's the code. What's wrong?"
  • Generate practice: "Give me 5 practice problems for Python lists"
  • Alternative approaches: "Is there a more efficient way to do this?"

Gradily can walk through coding concepts step by step, explaining not just the what but the why.

What NOT to do: Have AI write your assignments for you. Your professor will ask you to explain your code, and if you can't, that's a problem. Also, you won't learn to code by reading code — you learn by writing it, making mistakes, and fixing them.

The Coding Mindset

Programming is about solving problems step by step. When you're stuck:

  1. Break the problem down — What are the steps a human would take to solve this? Write them in plain English first, then translate to code.
  2. Start simple — Get the basic version working before adding complexity.
  3. Test frequently — Run your code after every few lines, not after writing the whole thing.
  4. Read the error — The error message is trying to help you. Read it carefully.
  5. Take breaks — If you've been staring at a bug for 30 minutes, walk away. Fresh eyes find errors faster.

Every programmer — from beginners to senior engineers at Google — spends a significant chunk of their time debugging. It's not a sign you're bad at coding. It's literally part of the job.

You don't need to be a "natural" at coding. You need patience, practice, and a willingness to be confused for a while until things click. They will click. Keep at it.

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